Friday, January 13, 2012

Xargon

It's 1993, the height of the shareware trend, and online bulletin boards are distributing the content to personal computers via 56k more than any time before. One of those games was Xargon, developed by Epic Megagames using the Jill of the Jungle engine. You're this super-tan blond dude named Malvineous Havershim that finds himself knocked out by some putrid gas while performing an archaeological dig. When you wake up, you're in some sort of dream world, complete with strange vegetation, oddly defunct creatures, and a talking eagle that's telling you where to go. It's "beyond reality".


Gameplay: 6/10
The game has that classic arcade-action feel, racking up points while you try to jump around platforms and enemies to reach the end. You collect these emeralds, which the game tells you are "very valuable", so you can buy stuff from the shop that Malvineous keeps in his back pocket or something. You see, he can access it anywhere in the game by pressing B, and he's going to need it to buy health and weapons. This guy can only take 5 hits before he's out. Sometimes you're in the top-down map view, running around reading your notebook looking for new areas to explore, other times you're shooting enemies in a sidescroller. You start with this wimpy laser thing that you can guide into going a certain direction, but eventually graduate to better stuff to help slay the creatures. Still, the character movement is pretty rugged on this one. It just isn't as responsive as you need or desire. It feels like it needs some tightening up, so there's a loss of 4 points.

Graphics: 7/10
They are indeed pretty swell. It's a really nice environment going on here. You also find yourself in other areas like the Robot Factory. I like all the plants and just plain weird stuff that's going on here.
The scrolling action feels a bit messed up, so I had to -3 points.

Sound: 5/10
The digitized sound is raunchy and annoying, playing weird guitar sounds every couple seconds. The music is nothing to talk about, either. It's really not that great. -5 points.

Overall: 6/10
It gets an honorable mention amongst the Epic Megagames sidescrollers. Sometimes the game becomes a little egotistical, as seen above, or just plain ruthless, seen right. They're saying that they can't be held responsible for the fact that I had an anxiety attack from playing Xargon. However, if I happen to experience any of the aforementioned symptoms,  I should probably call Epic Megagames. For what, I don't know, hopefully not to order Xargon. One good thing about this game is that it was announced as freeware in 2008, and even the source code was released, and that's something a lot more companies should be doing with their old games!

6 comments:

  1. I've never heard about it, I think that because it's too old, but it looks good. I will try it in holydays.

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  2. lol I think I'll pass this one. having a panic attack isn't one of my priorities :D

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  3. gotta love the epic megagames. I agree if they made more freeware and shipped out the source code I think it would allow for a greater resurgence of independent game developers.

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  4. Great game! I love how people still enjoy old games like these:)

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  5. I love games like this, especially contra.

    FOLLOWED!

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