In these years, first-person gaming was no joke. There were already games such as Wolfenstein 3D, Blake Stone, and the Catacomb series, except this one is missing something; Violence. Ken's Labyrinth is some odd blend of all the aforementioned games, and I even see some things happening here that you didn't see until Ken's future games, like Duke Nukem 3D. Early on in the title we discover we can throw some sort of blob at the enemies, serving as your primary attack for most of the game. The opponents you face are a collection of aliens and other races, and they're about the stupidest fools you've ever seen. The best strategy is to just open a door, back up, let them all funnel in, and use your dumb blob thing. Eventually the levels get more intricate and the enemies more abundant, but you're still just running around looking for keys into the next room so you can go up the stairs to the next level to look for the keys to the next room so you can blah blah blah blah blah. -5 points for not too much different going on.
To compare it to something, let's use Doom, which came out in 1993 as well. The first thing I notice is the lack of floor and ceiling textures. There's also no "vertical" gameplay, everything is on a one-floor plane. The enemies are lame looking and don't have much visual pizzazz. Same with the items. There's walls that say "Shoot this wall" or "walk through this wall", and I feel like I'm in a weird little kids nightmare. -5 points for almost everything looking the same.
There's some digitized sound effects that do the job, including the typical "Oh." and "Aah." that slips from your mouth whenever you eat an apple or something. The music was pretty cool, a couple songs I liked, a lot more I didn't, but it just doesn't fit the game. -5 points for not being very atmospheric.
It blows my mind to think that this guy programmed Duke Nukem 3D and all those other great games that I mentioned in this post earlier. For real though, does anybody want to chug their way through a freakin' ugly maze trying to find the way out? Probably not. Do you want to have some lame weapons and items to use? Nope. Do the enemies make the game more fun? Not at all. It's still a classic game though, showing progression in the genre while keeping it very much the same. That's why I give this game a five.